About This GameCSC is an open-world, sandbox-style space MMO that features a Play-to-Own Economy. Players can mine, harvest, craft, and explore in a quest to help humankind colonize the cosmos. Experience a free-market game economy for the first time with the ability to buy, sell, and trade without limits. Any items found, crafted, or earned in CSC can be moved freely both inside and outside of the game universe. As a Commander in the CSC Universe, you'll have true freedom, and savvy players will discover endless opportunities. Universe of OpportunitiesYour journey begins as an adventurous miner hunting rare resources in the depths of Fringe Space. Become a master crafter of high-tech modules, equipment, starships, or even a fully player-owned station. Perhaps you'll focus your attention on supporting the growth of the Galactic Federation by transporting consumer goods, resources, colonists, and workers to new outposts, earning valuable credit. Or you could armor and equip your starship to hunt for pirates and other treasures in dangerous and unsettled space. Keen on building a business empire? Then dominate the markets by buying, selling, and trading valuable goods from around the cosmos. The choice is yours... What destiny will you choose? Join the community and learn more about CSC in our Official Discord Channel CommunityCSC has been in development for over a year with a playable client and community since late 2018. During this time, over 16,000 Commanders have signed up, mined over 30 million tons of resources, completed over 26,000 mining missions, acquired a space station, formed clans, and claimed hundreds of ships as their own. In addition, we have had several events that have brought our community and developers together in glorious space combat. And all this is only the beginning... imagine what the future holds. OverviewCSC starts players off as newly-recruited Commanders of the Galactic Federation. As Commander of your very own starship, you'll undertake missions, discover resources, and regularly acquire new skills in your quest to dominate the galactic frontier. Players can travel to different star systems to explore the vast expanse of deep space, mirroring our real-world corner of the Milky Way. Star systems are vast and rich in resources, blueprints, and new technologies just waiting to be salvaged by you. But be warned, the further you travel from Sol, the greater the danger. StarshipsAs a Commander, you can own a fleet of starships, but you can only command one at a time. Starships are specialized, and some are better suited to specific tasks than others. Build a fleet that suits your needs, whether that's mining, combat, trade, or exploration. Each starship in CSC can be endlessly customized with equipment modules, which add or upgrade weapons, shields, and nearly any ship stat. They can also add unique functionality to starships such as cloaking, scanning, or even instantaneous singularity jump drives. These modules can be acquired through crafting, missions, player trades, or event drops. Fringe & Core SpaceSpace in CSC will be divided into two regions: Core Space and Fringe Space. Core Space allows players to explore with relative safety and will have limited PvP (Players vs Player) interaction. While Core Space offers players a safe zone for research and exploration, certain resources may be more difficult to find. Fringe space is akin to the wild west, where laws are merely suggestions and players are at the mercy of local player-controlled governments. Fringe space makes up most of the explorable universe, but it's much more dangerous than Core Space. Those brave enough to venture deep into Fringe Space will find abundant and rare resources, higher bounties, and more lucrative quests. Crafting, Refining & DiscoveryAlmost everything in the CSC universe can be crafted. The crafting system is uncapped, allowing players to continually improve on the quality of their crafted items. Specialization is encouraged by the CSC crafting system, rewarding players for focusing on specific skills or items, creating truly unique and valuable in-game assets. Refining allows players to convert raw ore or harvested resources into usable crafting materials. Refining rigs are available in GFI-controlled stations but can also be created, customized, and offered as a service by other Commanders. Players possessing the necessary skills and resources can begin the process of crafting items. They'll spend real-world time researching how to craft modules or ships, and as they craft more items and improve their skills, their odds of discovering new variations will increase. These variations can prove to be valuable commodities in the Player Owned Economy, since these items are ONLY provided by players and never the Galactic Federation. Travel & TransportationIn CSC, all starships come equipped with a base FTL (faster-than-light) drive, capable of traveling vast interstellar distances in a matter of hours (1 LPH = 1 light year per real-world hour). The average speed of the initial batch of starships will be 1 LPH. As a general rule of thumb, smaller ships will be faster than larger, heavier ships. This base speed can be improved significantly with module upgrades and various crafted items. To help facilitate early exploration, the Galactic Federation provides an instantaneous travel option via Jump Gate. Jump Gates will facilitate system-to-system travel and will require Trilite Concentrate Fuel (TCF) to operate. TCF can be crafted from the rarest resource in the CSC universe, Trilite, or can be purchased from GFI Stations. Players will also have the ability to create their own transportation networks. Hangar modules will be available for large and capital starships. Players who focus on transportation as a career path can train skills to boost their LPH speed far beyond what the GF can offer. Ultimately, a player who acquires or creates a large class ship with a singularity jump module will become an economic powerhouse capable of moving starships, cargo, and players around the universe instantaneously. Mining & Resource CollectingResources are spread throughout the universe and are primarily distributed throughout asteroid belts. Players can locate resources using a scanning mechanic, and once they're discovered, properly equipped ships can mine until the resource is depleted. Pools of resources will regenerate over time, and the rarest and most valuable resources can be found in Fringe space. In CSC, resource scanners come in a variety of styles, each with their own advantages, disadvantages, and levels of quality. Differences in quality will affect a scanner's accuracy, range, and number of resources recognized in a single scan. Contracts and Economic DevelopmentCSC is designed to facilitate all facets of economic gaming. From the traditional gamer looking for a deeper, more immersive experience to the game entrepreneur looking to grow and develop game economies—all players can succeed with enough skill and wit. The contracts system in CSC will allow for complex actions and trustless cooperation between Commanders. For example, a CSC industrialist might see the opportunity to sell a Prometheus class vessel in Wolf 359. This savvy player may not have the skill or time to collect the necessary resources or craft the item, but they may have the funds to get it done. This player could choose to set up a series of contracts, beginning with a resource contract that triggers a crafting contract on fulfillment and ending with a sale contract when the ship is created. Once the player sets these contracts up, the blockchain and our Scarcity Engine Technology will enforce the collection of resources, distribution of currency to players, and creation of a marketplace listing for the completed item. That savvy player will have discovered an opportunity in the universal economy, created jobs for other players to complete, and profited from the sale of the created goods. This open economic system creates a symbiotic relationship between players and play styles. a09c17d780
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About This ContentA total of 191 LMS 5XP locos were built by the London, Midland and Scottish Railway between 1934 and 1936, becoming one of the most-loved express passenger designs of all time – a must have for any steam lover's Train Simulator collection!In 1932, William Stanier arrived at the London Midland & Scottish company to become Chief Mechanical Engineer. His task was to produce a modern standard range of locomotives to allow for withdrawal of many indifferent and varied pre-grouping machines that were difficult and expensive to maintain. The first design of a new 4-6-0 incorporating a tapered boiler (influenced from the time Stanier spent with GWR) was commissioned in May of 1932. An initial batch of 5 made up the order, with them first appearing on display at Euston in 1934. While this was taking place, a further order was placed in June of 1933 for an additional 108 locomotives, split between Derby, Crewe and North British Locomotive works, with the Derby allocation being rushed into traffic as early as Christmas of 1934. After some initial teething troubles, by 1939 the entire class were working as expected, with most centred around Birmingham to Euston duties, while some had become scattered around the LMS network. In 1935, No. 5552 was named 'Silver Jubilee' to commemorate the Silver Jubilee of King George V and thus the Jubilee nickname was born. Other members of the class were named after British colonies, nobleman, military leaders and battleships. The LMS 5XP Jubilee Class from Bossman Games includes:
With the ability to drive any of the 191 members of the class, in both LMS and BR eras, a whole range of advanced features, incredible detail throughout, 3 Career scenarios and so much more, the LMS 5XP Jubilee Class rightfully earns its place within the Pro Range! Included ScenariosThe LMS 5XP Jubilee Class includes 3 challenging career scenarios for the West Coast Main Line Over Shap Route:
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About This ContentDefunct - The Official SoundtrackBy - Joel Forssell Track List: 01: Home 02: Lost and Found 03: Into The Woods 04: Downhill 05: Pause 06: Rock Bottom 07: Doing Better Now 08: The Crash Site 09: Mother(ship) Dear 10: Damn Floaty Robots (The Race) 11: Miniature Games 12: Miniature Games (Trailer Version) a09c17d780
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About This ContentGold is the premium currency in Call of War, it can be used to obtain various special features.Gold can be used in various places in the game directly: it allows you to research and construct faster, decrease enemy morale, start a propaganda campaign to raise your own troops morale and more. Each function that allows the use of gold has a gold button. * Note: Each DLC pack may only be purchased and activated once per Call of War account. Previous ownership of items contained in the DLC package does not constitute a valid reason for refund or compensation, so please check them carefully prior to purchase. Any monetary value, quotation or price provided in the details is non-binding and for visualization purposes only. a09c17d780
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I started playing this game and I\u2019m a major history fan, and love ww2 and this is very realistic as far as times,weapons go. I\u2019m hooked I see myself drifting away slowly but only bc we need cheaper axis to gold or faster game speeds to keep players interested.anyway love it!!! MAGIX Video deluxe 2019 Steam Edition Activation Code [Torrent]
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About This ContentThis DLC unlocks the third story in Doctor Who Infinity.The Lady of the Lake by Scott Handcock Featuring Celyn Jones ("Geraint"), Katy Manning ("Delyth"), Marilyn Le Conte (the "Lady") Drawn by Neil Edwards Colored by John-Paul Bove and Dylan Teague Audio Direction by Stafford Bawler and Gary Russell The Tenth Doctor and Rose Tyler find themselves pulled into a thematic retelling of a legendary Welsh tale whilst visiting the Black Mountains of Wales. A dense fog, as well as a full blown alien war have descended on a small village. Luckily the Tenth Doctor and Rose Tyler have just arrived on holiday. As a piece of alien weaponry poses an existential threat to mankind, the Doctor has to team up with a local poet as they try to unravel the mysteries of why a Lady has been seen walking over the surface of Llyn-y-Van Bach Lake, and why all the animals nearby have been dying at midnight. a09c17d780
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Brilliant story and by far one of my favourites out of the 3 on release of DW-Infinity. I cannot recommend this enough -- stunning art, engaging story and narrative, beautiful voice acting, interesting tale. Definitely for a more mature audience but can be enjoyed by anyone! The puzzles are unique and change the gameplay from the previous 2 stories therefore the gameplay is never dry or repetative. Rocksmith 2014 Green Day Song Pack Free Download [Patch]
About This GameGalaxy of Trian is an exciting, fast paced digital board game based on the highly acclaimed tabletop title.Build a beautiful galaxy filled with planetary systems, nebula clouds, and ancient technology. Claim territories and defend them against your enemies. Build infrastructure and collect minerals. Score as much as possible and leave your opponents in the dust cloud! Beat the 10-mission campaign or play against friends online or in the hot seat. FEATURES: * Official Galaxy of Trian game with original artwork * Network multiplayer * Challenge players and be challenged * Play in hot seat mode * Beautiful hand-drawn tiles * Cloud save to allow you to continue on another device any time you need to * 10-mission campaign * Custom Game mode where you can face off against up to 3 AI * Asynchronous network mode so you can play even if you don’t have much time * Push notifications to let you know when it is your turn * Play several games at once if you want to a09c17d780
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